Meta Reality Labs
Senior Product Design Prototyper
I worked as a Product Design Prototyper within the XR Insights team for Meta Reality Labs. My team's projects were centered around advancing Mixed Reality technologies in next-gen consumer VR headsets.
My work was focused on designing and developing prototypes in Unity and Figma for new Mixed Reality features including Shared Anchors, Guardian, and Shared Session. These prototypes helped inform user studies and ultimately helped drive direction for the XR org.
Colocation User Experience and Product Development
Worked closely with a multi-disciplinary team of user researchers, designers, engineers, and product managers to design and develop prototypes to study and refine the user experience of colocation (aka Local Multiplayer) in VR. These prototypes were also demoed to top leadership, and ultimately helped direct Meta's strategy regarding Local Multiplayer.